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3d String

This window allows the user to build text object from "True Type" font file.
First, load a ".ttf" file. Then, you can enter the text you want to add
to your scene. You can do it in the preview area or in the input area.
The radio buttons on the right give the properties of the loaded font.
The scale gives the size of the text, and resolution gives the number
of points added in the curve part of the characters. A high resolution will
use many points for each characters and a low resolution (1) will use
far less points.
Then ppModeler builds the object corresponding to string, with a
thickness of 1. For example, a part of the string "ppModeler" with the times
font will look like :

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